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how to find out what quests i havent done

10 Skyrim hidden quests - some of the best missions in the game that are easy to miss

10 hidden Skyrim quests

There are Skyrim hidden quests scattered all over its huge map. Locations offering up interesting objectives that tin can be constitute in the less visited corners of the continent, and even tucked abroad in some of the cities. It's worth taking the time seek them out as well every bit they can offer upwardly hours of interesting gameplay, interesting and unique loot and more if you complete them.

This is the great matter about Skyrim (opens in new tab) - the 'master' mission is only there as a narrative backbone, with the existent adventures to had mode off the beaten path. To relieve you the fourth dimension of exploring, request and tracking them down use this list to locate some of the best Skyrim hidden quests to accept on. You'll salvage time and become straight to the good stuff.

ane. Forbidden Fable

If you oasis't joined the College of Winterhold, this quest might have escaped your radar. You can commencement the quest either by reading the book titled Lost Legends which can be found around Skyrim, or you can caput to Reachwater Rock (which is east of Markarth) and pluck a copy of the book from a dead charlatan's body. The book volition bespeak you lot towards Folgunthur, where you'll detect more expressionless bodies (ever a practiced sign) and more intrigue. Hither's a piece of advice: stock upward on healing potions before yous head into the dungeon. And brand certain you're not conveying too much. Good luck!

2. Kyne'due south Sacred Trials

If you're non a particularly high level nevertheless, this quest is the 1 for you. I hope you're good at climbing, because to trigger this quest y'all'll have to talk to a chap called Froki Whetted-Blade. Froki lives halfway up a steep mountain west of Riften, near Autumnwatch Tower, and his shack is so close to the border of the cliff that one misplaced step volition send you over the edge. Chat to him and he'll inquire you if you're a truthful hunter, to which you'll answer to yes, to which he'll reply: no, you're not. Complete his quest to brand him swallow his words!

3. Forgotten Names

Underneath the Higher of Winterhold is a dungeon called The Midden. You lot can get to it by going through a trap door underneath the stairs in the Hall of Countenance, and if you lot trawl through information technology, yous can find lots of odd goodies, just the weirdest of all is a daedric gauntlet. The quest doesn't appear in your journal, so you lot'll have to follow these steps as the game won't give y'all any assist. First, search the area and observe a key and an incident report (that doesn't sound ominous at all, does it?) on a nearby table. The incident report volition tell yous that you lot demand the four missing rings from a chest in the Arcanaeum, the library in the College of Winterhold. Well, it won't tell you - in fact, it will brand it clear that it is not a good idea to get the four rings. But hey, contrary psychology is my weakness also. Grab the rings and put them on the gauntlet. After you do that something will happen, then it's up to y'all how you proceed.

iv. Coming of Historic period

I hope you've got your furs on, because this quest is set in the snowy steppes south-east of Dawnstar. Trek your way through the snow to notice Ironbind Barrow, although you might hear the sounds of bickering before you catch sight of information technology. Outside the barrow, a warrior and a wizard are arguing most whether to explore it or not, as the sorcerer is understandably hesitant considering the undead dangers within. The improver of the Dragonborn to their party will fill them with confidence, withal, and they'll accompany you within the dungeon. Equally you lot tin imagine, it all goes perfectly to plan.

5. The Ghost of Former Hroldan

It tin be piece of cake to stomp through Skyrim without pausing to sleep particularly frequently, but when you remember that the Dragonborn has been awake for a month and a one-half without having had 40 winks, I'd recommend y'all pass the night at Old Hroldan Inn. The homely outpost is on the eastern side of the major river flowing near Markarth, south of Soljund'southward Sinkhole. Simply pay some septims and sleep in the room Tiber Septim slept in, so do your stuff. All volition become articulate.

6. Frostflow Abyss

On the declension w of Winterhold is a lighthouse. In one case it was dwelling to a family. At present - well, technically it's yet their home, but they're a lot bloodier and a lot less alive. Every bit presently as you stumble upon their corpses you lot'll get given this quest which is, unsurprisingly, to find out what killed them. You lot'll accept to hunt for clues and read journals to discover what went on, and I'd suggest not following my case past doing the quest in the middle of the night (both in-game and in real life) every bit it might give you a serious case of the spooks.

7. A Nighttime to Retrieve

I'd say this quest is i of my favourites, as it's pretty much The Hangover in quest grade. Once you reach level 14 a chap called Sam Guevenne will spawn in the adjacent tavern y'all enter, and and so he can be establish across random inns all over Skyrim. He's a fun-loving fellow, so he'll challenge you to a drinking contest and because my Khajiit is fond of the odd tipple, I immediately accustomed. I recollect yous should too, specially if you lot're agonized for a quest with no combat and a fair dose of humor.

viii. The Book of Beloved

Experience like you've got decent matchmaking skills? Do you see Cupid flight around everywhere you go? And then this is the quest for you. Get to the Temple of Mara in Riften (it'due south left of Mistveil Keep) and have a chat with the head priestess and she'll set you on your mode to earning Mara's favour. This is likewise a combat-complimentary quest so information technology makes a good respite from hitting dragons with sharp objects or firing electricity from your hands.

9. Rise in the East

We've all felt the seductive lure of the sea at one point in our lives, although for me information technology resulted in leaning over the border of the boat with a very green confront. Thankfully yous tin't get seasick in Skyrim, which means y'all tin head along to the E Empire Trading Company office on Windhelm Docks. Talk to Orthus Endario and he'll ask you to end their trouble with pirates once and for all. He won't forget you either, every bit if you help him out he'll come in useful afterwards on in the game, peculiarly in a quest called Diplomatic Immunity when you'll be able to rope him in to help.

ten. The Pale Lady

Frostmere Crypt is a big Aboriginal Nordic tomb south of Dawnstar, and should send your warning bells ringing because crypts are never usually good news. When you come up beyond information technology yous'll discover a bandit chosen Eisa being attacked past one of her own, who's raving nearly the Pale Lady. If she lives (you can help her fight off her attacker or grab some popcorn and scout) she'll tell yous most a mysterious sword that is causing havoc in her bandit camp, just she hates the sword so much that she won't offer to back-trail y'all inside Frostmere Catacomb. Don't worry if she ends upwards dead, because you can loot her corpse and notice a journal which says pretty much the same thing and will still trigger the quest. The reward for completing the quest is most definitely worth it, then get gear up to go dungeon delving!

Not seen your favourite hidden precious stone here? Mention it in the comments beneath!

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Zoe was in one case a features author and video presenter at GamesRadar, just she's since flown the coop and gone on to work at Eurogamer. There she's a video producer, and besides runs her own Twitch and YouTube channels. She specialises in huge open-world games, truthful crime, and lore deep-dives.

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Source: https://www.gamesradar.com/youre-not-done-with-skyrim-until-youve-found-these-10-hidden-quests/

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